A downloadable game for Windows

WHAT IS HOLOWARE? / メイドインホロとは?

Holoware / メイドインホロ is a hololive fangame featuring its various virtual YouTuber talents. It consists of a large collection of microgames that must be cleared one after another, with the game's speed steadily increasing as you progress.

Version 0.2 of Holoware contains 20 microgames and 3 boss stages. More microgames and boss stages are planned for future updates.

Included with the game is a collection of free emotes, courtesy of the developer. Feel free to use them as you like!

HOW TO PLAY / 遊び方

Press the Play button to begin a new game.

Microgame controls can be any combination of Arrow Keys (WASD also works), Spacebar, Mouse and Left Click. The control scheme for a microgame will be provided before it begins. Some microgames may contain additional information on controls.

Most microgames must be cleared within a time limit, indicated by the bar at the bottom of the screen.

You begin a game with 4 lives. A point is added for every microgame reached. Failing to clear a microgame deducts 1 life. Clearing a boss stage restores 1 life. The game ends when all lives are lost. Coins are awarded based on your final score.

The game cannot be paused. Press Esc to quit the current game and return to the Main Menu. Quitting a game will not allow your score to qualify for a high score or reward any coins.

Hard Mode can be enabled in Settings for an increased starting speed, more significant Speed Ups, more challenging microgames, and increased coin rewards. High scores for Hard Mode are stored separately from Normal Mode.

Coins can be used to purchase Themes. Themes change the visuals and music in between microgames and have no effect on gameplay.

LANGUAGE / 言語

The game language can be set to English or Japanese in "Settings/オプション".
ゲーム言語は「Settings/オプション」で英語または日本語に設定できます。

CREDITS / クレジット

  • Design/Art/Programming: tian nya (Twitter)
  • Sound: tian nya & various public domain sound clips
  • Translation: oimo buster (Twitter)

MUSIC / 音楽

  • tian nya // Arr. Shiny Smily Story (Original: hololive IDOL PROJECT)
  • tian nya // Arr. おちゃめ機能 (Original: ラマーズP)
  • tian nya // Arr. Say!ファンファーレ! (Original: Shirakami Fubuki & ハム)
  • tian nya // Arr. 君と眺める夏の花 (Original: Natsuiro Matsuri, 芳賀崎 & メリッサ)
  • tian nya // Arr. Ievan Polkka
  • tian nya // Arr. Mayim Mayim
  • tian nya // Arr. Csikos Post
  • tian nya // Arr. Trance Pop 3 (Original: 島村楽器株式会社)
  • かずち // 流幻
  • かずち // 鈴色日和
  • ゆーぎり // 近未来なお知らせ
  • RIG Production // 急げ急げ!
  • 小林真澄 // ワクワク楽しいクリスマス
  • Phalene // 雨の日のお散歩
  • MAKOOTO // たぬきちの冒険
  • ヒの字 // Wahoo Rock
  • カワサキヤスヒロ // 笑横丁
  • 鷹尾まさき // わくわくクッキングタイム的なBGM
  • 山口 壮 // 漢祭り
  • もっぴーさうんど // ほんわかぷっぷー
  • shimtone // ひみつ基地
  • Ryo Lion // 妖精のキッチン
  • こおろぎ // かえるのピアノ
  • 甘茶 // ラブリーフラワー
  • Y8MD // リコーダービート2

DISCLAIMER / 免責事項

This non-commercial game is a derivative work of Cover Corporation's hololive property. This game is not endorsed by or directly affiliated with Cover Corporation or hololive. The game is produced according to Cover Corporation's Derivative Work License Agreement. The developer does not claim any ownership of the hololive property.

このフリーゲームはカバー株式会社様のホロライブタレントらを用いて作られた二次創作物です。このゲームは非公式で作成されたものであり、カバー株式会社様、およびホロライブプロダクションとは一切関連はありません。このゲームはカバー株式会社様の二次的創作ライセンス規約に基づいて製作されており、製作者一同はゲーム内に登場するホロライブプロダクションのキャラクターらの著作権を一切保有していません。

Install instructions

Extract .zip contents. Run "Holoware.exe" to play the game.

Download

Download
Holoware v0.2.zip 88 MB

Development log

Comments

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The game is amazing, yah maybe it has some things that could improve, well tbh I can't find issues with the game while I played through, I really love it, I think the game is really underrated,hololive  Vtubers should play this one, would be a massive meme content,maybe  you should post this in a reddit post or something so coco or kanata can give it a try I suppose.
however its a mastapiz  rated 10/10
I bet you put alot of effort making this game and its inpiring that people invest time on this kinda of things, I'm learning programming to make this kind of games so in the future I hope I can get enough knowledge and make content like this maybe alone or maybe with you.

Thanks for really well made game and Good luck with improvements and that kind of stuff beacuse programming and dealing with life can be a bit difficult so don't give up.

PD:  Hoping to see Hime-sama or English vtubers later on 

(1 edit)

This is great, I used to play a lot Wario Ware for the Nintendo Wii and DS and I love this. I'm looking forward to see how the game evolves and what new minigames are added.

BTW, I have 2 small complays (but they are not so serious).

First, in the fishing mini game doing cirlces with the mouse is somewhat difficult, idk if it's my mouse but it feels weird, I suggest using the mouse scrolling wheel as an option maybe, it could improve the experience.

And second, I saw when you beat the boss stage you receive a new life and I didn't saw that like in my 3rd playthrought so I suggest putting a "+1" in the new heart that you receive.

And that is all, I wish you luck with your project.

Edit: pls add a Towa doing pranks related minigame if you could

(+1)

Glad you like it!

I'll definitely consider adding an indicator for lives gained. The Fish microgame received a lot of feedback from a lot of people, so I'll look into improving it. Thank you for the feedback, and for the Towa suggestion as well!

v0.2 was fun to play the theme was beautiful and micro game responding so well.
- I request lock mouse on screen on windows mode.
this not any bug but it not comfortable when mouse go off screen when play micro spinning like getting over it stage and must move mouse back in time.
- Rushia table slam bar color was confuse the green zone not pass, you pass when after white line.
- the last toilet rush is it OK if you put some delay on action when I hold button it repeating auto, it play fine when I not holding button.

I like Matsuri boss stage this help some remember our idol name.

Glad you enjoyed it, and thank you for the feedback! I'll keep it in mind for future updates!

Can you make this available for mobile? Would love to play some games while on the bus

Unfortunately porting to mobile would require big changes to the control scheme, so it's not planned at the moment.

(+4)

Seems fun, would love some sort of compatibility for keyboards without arrow keys tho

v0.2 now supports WASD!